With the rules presented here, what you can do with a day of downtime is clearly spelled out, allowing you to get on with your plans.Įven if you don't want to use the rules to earn extra gold or throw your weight around in town as a business owner, there are campaign and roleplaying benefits for using the downtime system. Normally you and the other PCs would have to compete for the GM's attention so you can explain what your characters want to do and haggle over how much time that should take. However, there is much more you can do in town in between adventures-your character might want to practice with a military school, start a guild, build a temple, train a new pet, and so on.
You sell loot, stock up on potions, and perhaps wait around for the wizard to scribe some scrolls. In many campaigns, returning to town after an adventure is a lull in your character's activity.
Downtime Activities Managers Rooms and Teams Buildings and Organizations Downtime Events